Voxels, your way
Break blocks, place blocks, mine glowing ore, and raise whatever you can imagine — first-person or third-person, your choice, switchable anytime.
VAJGRT LABS / GAMES
ConceptA voxel universe in the making.
The idea: take the best of three worlds and put them in one game. The social playgrounds of Roblox. The build-anything voxels of Minecraft. The combat building, battle royale, and live events of Fortnite — tuned to be tight and fun for kids.
BuildStorm is a concept right now. What you see on this page is direction art for where it's headed, not screenshots — a first playable prototype is being built, and this page will grow with it.

THE VISION
Three pillars, one game.
Break blocks, place blocks, mine glowing ore, and raise whatever you can imagine — first-person or third-person, your choice, switchable anytime.
Multiple maps, each with its own rules: explore and gather in Ember Valley, hang out and show off builds in the social hub.
Fortnite-style combat building, wave arenas like Gloom Arena, and live events — with creatures whose aggression is tuned per monster, and zero gore.
ART DIRECTION
Dusk skies, drifting fog, warm lantern light, emissive ores, and embers on the wind — a voxel world that feels alive after dark.


CONCEPT GALLERY
Direction pieces for the game's key moments.